a1.7 : Interverse
GBA_engine » Devlog
Interverse
Run an other game, read extern save.
Run game (lua api)
run("projet.egba") -- work with .lua
Read extern save (lua api)
-- if target is projet.sav
local numb = rsave_numb_ext("projet",id)
local nstring = rsave_string_ext("projet",id)
local nbool = rsave_bool_ext("projet",id)
Entry point
Create projet.entry for run (projet.lua / projet.egba) at start.
Files
egba_a1.7_linux.zip 1.2 MB
Jul 21, 2024
egba_a1.7_win32.zip 703 kB
Jul 21, 2024
egba_a1.7_manual.zip 67 kB
Jul 21, 2024
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GBA_engine
gameboy advance like engine
Status | In development |
Category | Tool |
Author | Magnus Oblerion |
Tags | Game Boy Advance, Game engine |
Languages | English |
More posts
- a1.8-1 : patch fix91 days ago
- a1.8 : Music loading96 days ago
- a1.7.2 : Gui Upgrade (raygui)Aug 11, 2024
- a1.6 : Save-stateJul 16, 2024
- a1.5-2 : ReleaseJul 11, 2024
- a1.5 PrereleaseMay 17, 2024
- Offline documentation : manualMay 02, 2024
- a0.1-2Dec 30, 2023
- a0.1-1Dec 14, 2023
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