A downloadable EGBA engine for Windows, macOS, and Linux

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2d game engine made with C, raylib.h and lua.h .
egba = Tic80 api + 32bits upgrade + modern GPU optimization.

It's the synthesis of 7 years of game and framework creation, which is why (exceptionally) the sources are closed.

Features:

  • Portable software
  • UI Projet browser (add/delete/load project)
  • UI Project (edit/debug/run/export/import)
  • UI Sprite viewer (view/save/load-delete palette/load spritesheet)
  • UI Script viewer (view)
  • locked cartbridge
  • 12 raygui theme 
  • Run egba and lua in CLI
  • Save-state (.sav)
  • Your game can run other local game, read them save-state
  • gamepad support (ps4, xbox)

Spec:

  • 100 projets max in browser
  • 5 palette color : 32 colors + alpha
  • 256 sprite : 16x16
  • lua script : 64000 char

Win32 build can run on linux and mac with wine. 

Uninstall : remove binairy and game file (it is portable software)

develop and memory engineering by magnus oblerion
All rights reserved 2024

Download

Download NowName your own price

Click download now to get access to the following files:

egba_a1.8.2_win32.zip 1 MB
egba-a1.8.2-x86_64.AppImage 1 MB
egba_a1.8.2_linux.zip 1,012 kB
egba_manual_a1.8.2.pdf 153 kB
egba_a1.8-1_zbstudio_plugin.zip 1.5 kB

Development log

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