A downloadable EGBA engine for Windows, macOS, and Linux

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2d game engine made with C, raylib.h and lua.h .
egba = Tic80 api + 32bits upgrade + modern GPU optimization.

It's the synthesis of 7 years of game and framework creation, which is why (exceptionally) the sources are closed.

Features:

  • Portable software
  • UI Projet browser (add/delete/load project)
  • UI Project (edit/debug/run/export/import)
  • UI Sprite viewer (view/save/load-delete palette/load spritesheet)
  • UI Script viewer (view)
  • locked cartbridge
  • 12 raygui theme 
  • Run egba and lua in CLI
  • Save-state (.sav)
  • Your game can run other local game, read them save-state

Spec:

  • 100 projets max in browser
  • 5 palette color : 32 colors + alpha
  • 256 sprite : 16x16
  • lua script : 64000 char

Win32 build can run on linux and mac with wine. 

Uninstall : remove binairy and game file (it is portable software)

develop and memory engineering by magnus oblerion
All rights reserved 2024

Download

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Click download now to get access to the following files:

egba_a1.8-1_win32.zip 1 MB
egba_a1.8-1_linux.zip 1.9 MB
installer_egba_a1.8-1_win32.exe 2.4 MB
egba_a1.8-1-x86_64.AppImage 2.1 MB
egba_a1.8-1_zbstudio_plugin.zip 1.5 kB

Development log

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