b0.6 : Refactoring + open url
love2d.js » Devlog
Add
- love.system_openURL(url)
- love.touchpressed(id,x,y,dx,dy,force) ;
- love.touchreleased(id,x,y,dx,dy,force) ;
Edit
- Now that the love variable is initialised in love2d.js, it can be included in several javascript files.
- Refactoring the code, renaming a few internal functions (_ for private) and a few corrections.
- _disableRightClickMenu() function is called when mouse/touch events are loaded.
- All events are loaded by default.
Delete
- input class
- canvas class
- Timer,Colour
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love2d.js
framework love2d for javascript game
Status | In development |
Category | Tool |
Author | Magnus Oblerion |
Tags | Game engine, GitHub, LÖVE |
Languages | English |
More posts
- b0.6.2 : Write/Load SaveMay 31, 2024
- Offline documentation : manualApr 09, 2024
- b0.5 : like a moduleOct 31, 2022
- b0.4 touch fixesJun 01, 2022
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